Rage 2, id’s collaboration with Avalanche Software, is going to be a strictly single-player game, with nothing by way of multiplayer diversions.
It marks a slight departure from the 2010 original, which offered co-op and vehicle-based multiplayer, though it’s in keeping with Avalanche’s previous track record, in which the developer has always wanted to play to its single-player strengths.
“We’re just focussed on the best open world single player game that we can make,” Rage 2 designer Magnus Nedfors told Eurogamer at a pre-E3 event in Avalanche’s Stockholm studio. “I personally really believe you can make single player games really fantastic, so that’s what we’re focussed on.”
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