June 16, 2021

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At the Games Accessibility Conference, 2018

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A shift is occurring in the games industry. It’s called the Accessibility Revolution. The awareness and application of accessibility in games has grown exponentially. Developers around the world are making long overdue ventures into this hidden field to create an inclusive sanctuary in which everybody is able to play the games they want to play.

The GA Conference EU 2018, held in Paris on the 22nd of October, brought passionate disabled gamers together with developers to discuss the present and the future state of accessibility. The first two GA Conferences had been held in the US. The shift to Paris for 2018 allowed speakers who couldn’t make it across the Atlantic a chance to shine a light on the good work being done in Europe. I couldn’t wait to go and see it all for myself.

Accessibility is gaining traction in every part of the gaming industry, so developers are attending in order to keep up with best practices. The 2018 conference featured valuable educational talks covering a whole range of topics – some were eye-opening even for me as a disabled gamer. I’m not alone. Developers need to be open to change or new ideas so that they can design accessibility features with the proper knowledge, to fully connect with the idea of making the industry a more inclusive space.

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