Introducing Steve, Alex, and all of their accompanying Minecraft mechanics to Super Smash Bros. Ultimate was a Herculean task, since all of the existing levels had to be reworked to offer materials to mine. It wouldn’t be surprising if Smash series creator Masahiro Sakurai were to describe this development as the greatest challenge of the game’s development. However, that’s not quite the case. Rather, simply incorporating Minecraft music was apparently the most difficult. In his latest column in Japanese gaming magazine Famitsu — and as translated by Brian Ashcraft of Kotaku — Sakurai said, “Over the whole span of Smash Bros., […]
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