Indie developer Hello Games spent a lot of time in the spotlight hyping No Man’s Sky prior to its launch, but the game’s debut on PlayStation 4 and PC left much to be desired. On launch day, No Man’s Sky was missing many of the key elements that director Sean Murray had promised, and the game universe felt empty and unfulfilling to thousands of unsatisfied customers. Nearly two years later, No Man’s Sky is coming to Xbox One. After everything that has happened, does it deserve a second chance?
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