Now that we live in a world with both PS4 Pro and Xbox One X, Sony and Microsoft respectively have been spent much of the year making a case for why you need their shiny, new(ish) machines, and a lot of the arguments have revolved around visual fidelity – aka eye candy.
Why buy a new console? 4K resolution! Supersampling! HDR, of course! Haven’t you seen how mind-boggling great our games look with all that stuff? It makes sense, but I feel we’re paying attention to all of this at the expense of a far more important qualitative aspect – frame rate. After all, what’s really more important – how good a game looks or how good it is to play?
Higher frame rates make for smoother gameplay, which is particularly noticeable during faster-paced games when making dramatic camera movements. While the 30 frames-per-second (fps) game blurs and obscures details during movement, forcing the player to stop and refocus for clarity, the 60fps game retains greater detail during movement. More importantly, 60fps translates your controller input faster because it’s polling your inputs twice as often as 30fps.
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