Following the release of Super Mario 64 on Nintendo 64 in 1996, there were rumblings in the gaming magazines of the time that a sequel would soon come along on the same platform, or perhaps the (ultimately Japan-only) add-on 64DD platform. That game never materialized. However, as a new DidYouKnowGaming? video highlights in detail, Mario creator Shigeru Miyamoto was indeed hard at work on a project known as Super Mario 128 for many years. It explains that a variety of factors — but especially Miyamoto’s being stretched thin producing so many projects simultaneously — ultimately led to the game’s cancellation. But […]
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